Class: Barb

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Re: Class: Barb

Post#16 » 25 May 2012, 11:14

what a baws
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Raisty
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Re: Class: Barb

Post#17 » 25 May 2012, 11:20

At least its doable I guess :)

Apparently the fight took over 35mins...

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Re: Class: Barb

Post#18 » 25 May 2012, 11:22

and 12 hours of attempts... lol...
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Re: Class: Barb

Post#19 » 25 May 2012, 11:40

If its was any easier I would be disappointed.
That is the final boss of everything, its like if you killed Ragnaros, Nefarion or C'Thun first go without gearing.

I'm sure I spent more than 12hrs in raids wiping on those bosses :)


Eitherway, at least it gives some hope to barbarians right?

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Re: Class: Barb

Post#20 » 25 May 2012, 12:35

I haven't found bosses that hard, i usually don't die on them in hell so far.
It's the random champion / elite packs that are tough. Game isn't fun dieing 10+ times till you whittle them down!
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Re: Class: Barb

Post#21 » 25 May 2012, 12:38

Whittling down isnt really going to work that well in inferno mode anyway due to how fast hey regen health when not in combat :)

Suicide grenadier would be almost viable for DH in a group, 980% damage upon death.

Just like dark souls, the reward/fun isnt in failing, its in succeeding at something that seemed nigh on impossible, yes its the old school way :P
Just like the pandemonium event in d2 hell mode really, that was a hell of a challenge if you werent leveled/geared enough, and even then it could still be pretty darn hard.

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Re: Class: Barb

Post#22 » 25 May 2012, 13:09

I didn't find anything in diablo 2 as hard as d3 nightmare champion packs lol! Hell ones are even worse.
I don't think I'll even bother with inferno, i know I'll just gets the shits and rage quit.
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Re: Class: Barb

Post#23 » 25 May 2012, 13:15

Secro wrote:I didn't find anything in diablo 2 as hard as d3 nightmare champion packs lol! Hell ones are even worse.


QFT.

I now understand this laser mob you were talking about /ragequit if you dont notice it and it pretty much 1 shots you

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Re: Class: Barb

Post#24 » 25 May 2012, 13:16

Physical Immune, Elemental (your spec) Immune, Lightning enchanted?
They were a doozey on hell mode d2
The 3 bosses at the same time for the pandemonium event? ;p

I think more of an issue is most people didnt really play the hard difficulties in d2 :)



I actually think the laser, frozen, descrator mobs are some of the more interesting ones, at least theres some level of paying attention and avoiding it that factors in (except in a tiny corridor with 4 of them in the case of lasers -_-)

Invulnerable, fast, life link on an already fast mob is a kick in the nuts tho

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Re: Class: Barb

Post#25 » 25 May 2012, 13:32

Trust me I remember all those mobs raisty, they were tough but not frustrating. :) There is a difference IMO.
I've had packs in hell d3 fitz that were just impossible to kill as well lol, like i mean they heal far more than I can do damage!
They couldn't kill me either though, so i guess that's something.
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Re: Class: Barb

Post#26 » 25 May 2012, 13:37

:D

Either way, I forsee use having to do some Nephalm valour runs in hell mode/1st act inferno to gear up better.
Awww yea sweet lvl 60 gear.

On a side note, reflect mobs absolutelu destroy me/I destroy myself on reflect mobs. So I'm not looking forward to Inferno levels of hp on them.

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