Patch 1.1 Info

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Faetan
The Patient
The Patient
Posts: 281

Patch 1.1 Info

Post#1 » 08 Jan 2012, 07:54

http://www.swtor.com/community/showthread.php?t=141695

Good stuff

new bosses new shiz new everything I feel refreshed like Ancal does after a Saturday night on the town at the local gay bar.

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Secro
Site Admin
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Posts: 13987

Re: Patch 1.1 Info

Post#2 » 08 Jan 2012, 09:47

Steam: MrSecro | PSN: Secro

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Ancalime
Dreadlord
Dreadlord
Posts: 869

Re: Patch 1.1 Info

Post#3 » 08 Jan 2012, 10:50

Faetan wrote:http://www.swtor.com/community/showthread.php?t=141695

Good stuff

new bosses new shiz new everything I feel refreshed like Ancal does after a Saturday night on the town at the local gay bar.


Dont think anyone could ever feel that refreshed buddy!
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GW2: Ancal- Sylvari Guardian
SWTOR: Calidus - Darkness Assassin
BF3: Ancal211
Rift: Ancal - Dwarf Warrior
Aion: Ancal - Asmodian Ranger
WAR: Gnacka - Choppa, Elthrai - DoK

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Fandin
High Overlord
High Overlord
Posts: 197

Re: Patch 1.1 Info

Post#4 » 09 Jan 2012, 06:45

Finally....


General
The shuttle room in Dorn Base Command Center on Hoth is no longer considered contested territory.
Ka on Voss is now a PvP Sanctuary.

Warzones
Level 50 players now participate in their own Warzone bracket and will not be matched with lower-level players.

Ilum
The daily and weekly mission objectives in Ilum now require defeating enemy players and/or collecting armaments from the center objective.
Players now gain increased Valor from player kills in Ilum.
Players now gain increased bonus Valor for kills based on the number of objectives controlled by their faction.
Increased bonus Valor is now granted for player kills when defending an objective your faction owns.
A notification is now displayed when a player gains Valor.
Three new respawn points have been added for each faction.
Companions are now restricted from the PvP objective area on Ilum.
Notifications are now displayed when enemy players are close to an objective.

Bug Fixes

General
The scoreboard value for “Highest Protection Per Single Life” now functions correctly.
Players who have left a Warzone can no longer receive an MVP vote from teammates.
Your PvP status will now be toggled automatically upon leaving a PvP region.
Additional feedback is now provided when a player attempts to toggle their PvP flag.
The Bolster tooltip now more accurately represents the buff’s effects.

Huttball
Corrected a rare issue that could cause the Frogdogs to be declared the winner in a 0-0 match even if the Rotworms held the ball last.

Ilum
Mountable turrets in Ilum no longer deal damage to targets behind them or outside their range.
Turrets no longer immediately dismount the player after use.
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Chrien
Herald of the Titans
Herald of the Titans
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Re: Patch 1.1 Info

Post#5 » 11 Jan 2012, 13:27

Ilum will be unable to handle open pvp right now. It runs like dog shit. Not to mention its going to turn into a zerg fest.
Chrien
"You've gotta make decisions, you've gotta keep making decisions, even if they're wrong decisions. If you don't make decisions you're stuffed" - Joe Simpson
Currently Playing: World of Warcraft
Current Character: Khrien - Druid - Horde Khaz-goroth

Rexor
Mechagnome
Mechagnome
Posts: 517

Re: Patch 1.1 Info

Post#6 » 11 Jan 2012, 17:34

it is a bit strange to me that MMOs have in the past had smooth open pvp environments and yet a new one comes out and it starts from scratch with the same old tired issues

game developers really need to standardise their development platforms and practises or they will forever keep reinventing the wheel each and every fn time.
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...many other MMOs I don't remember the details.

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