xga wrote:Lets see what the ret pally brings in utility. Judging crusader gives the entire raid +3% crit chance. So generally we have 14 dps in a given raid (25 total - 4 tanks - 7 healers). Now lets take away another 4 of those dps as an example and assume they wont benefit so much as other dps classes from the crit (eg. spriests, affliction locks). We now have 10 dps receiving +3% crit - that's a whopping 30% crit rate, and theoretically a 30% dps increase over the entire raid (depending on crit damage bonuses). Not only that, but his entire group is receiving +2% damage from improved aura, meaning a flat +10% dps increase for that group.
If this was true every raid would have a ret pally in it.
Increasing everyone's crit rate by 3%, adds (roughly) only 3% the damage contribution from the dpsers (direct damage only) not 30% total increase.
The 2% damage aura also only causes a 2% damage increase for the whole group. The spot is better used by another rogue (which we have in abundance) to take advantage of Battle shout and totems.
As it's stands now, it's absolutely not viable for raiding. It needs some pretty extreme changes to bring it up to the level of actual dps and utility.
Vanit, you've been a very reliable raider and healer, but surely you can see it's really not worth pursuing this spec so avidly without even knowing when teh changes are coming (or if they'll be any good in the first place).
We need to progress, and it's gonna be a lot harder to do if we're going to be losing a great holy pally and gaining a ret pally